Sunil's Blog

I make games! Mostly weird ones.

Blown Away

This is crazy. I still feel like I’m in a dream. So, as you may or may not know, I submitted Inner Vision to reddit two days ago. The reason being was I wanted some more feedback outside of the circle of my friends. I expected to get about 5-10 responses, and that’s it.

Here’s the link: http://www.reddit.com/r/gamedev/comments/17s7wt/i_made_my_first_game_in_flash/

Well, I was wrong.

The subreddit I posted it in, /r/gamedev, loved it. People upvoted it like nothing I was expecting, and I started to receive dozens upon dozens of responses. It’s currently sitting at 197 upvotes with 102 comments. THIS IS CRAZY!

I received multiple heart warming responses to the game. Some people were really moved, and they completely understood the ideas and emotions I was trying to express. I guess when you create something, it’s hard to see through its flaws. When I look back at my game, I see a crappy little flash game riddled with formatting issues, buggy programming, and dialogue that a 13 year old could have written… I’m a pessimist, what can I say?

Inner Vision wasn’t supposed to become popular. I created it for myself to express some dying thoughts I’ve had for the past several months. I had a message I was trying to portray with the game, but didn’t think anybody would understand it due to the poor script I had written. Well, I guess I was wrong. Although I personally think the script is weak, a lot of people thought it was quite good, and they connected with the characters. So when I saw over a hundred people played and liked my game, I was in utter shock (I still am to be honest).

I am ecstatic that people liked it. I got quite a few responses saying they can’t wait for my future games. Well, good news. Thanks to all of you, I will be going all out for the next one. All the responses I’ve received has confirmed that I can make games that aren’t total garbage. Once I finish the One Game a Month challenge, I plan on going back to the games I’ve made and add that extra layer of polish. I’ve been noting down all the feedback, so when I do get the chance to get back to my work, I can easily fix the problems that people had with them.

The response to Inner Vision is the reason why I make games. If one of my games makes you feel something unique and special, my job here is done. So lastly, thanks to all of you who played Inner Vision. I really put my heart into the game, and is based on some personal experiences I’ve had, so when I see people praising it by saying that it helped them think about their own life in a new light, I start to tear up. Thank you all so very much.

I’ll post in the near future about my next game. I’ve started nailing down the game design, and I plan on starting some sketches this weekend (maybe this week, but the course load at my college is crazy at the moment). Spoilers: It’s going to be political.

10 Comments

  1. You certainly deserved the recognition you got. I said it before and I will say it again: I will definitely keep an eye on your future endeavours!

    I know the feeling when you’ve been working on something for so long that you can’t see anything except the flaws, and the premise that you were excited about in the beginning feels cliché and stupid. It really helps to show it to other people at that point.

    I’m glad that you are keeping at it!

    • srao

      March 1, 2013 at 3:51 pm

      Thank you Emil for the support. At this rate, I’ll be keeping at it until my heart stops beating. Hopefully I can turn this into my career in the future. We shall see!

  2. This is one of the most interesting and ambiguous games I have played, probably ever. Obviously, there is no way to cover such a vast topic in a totally realistic way, and for this reason some of the choices felt a little frustrating, but to me you captured the essence of it. And the ambiguity between game and discussion is so strong, it made me think a lot about why I chose an answer over the others. Was it because I believed it was right or was it because I wanted to “win” the game?
    Fantastic experience, really. And watching others play is very special too. I am looking forward to seeing your next games,

  3. it was a cool game, keep making them!

  4. The game was spectacular. I felt compelled to keep these people alive. Instead of just restarting when the you lose, you should have had the characters actually commit suicide. That would have punched me in the gut and had a much bigger impact on me. Don’t be afraid of going too far with your games. Do what is necessary to prove a point.

  5. Playing your game was a uniquely intense experience. My son killed himself after years and years of depression. I was not able to save him. As I played the game, I desperately wanted to save the three characters, and their decision to stick around was comforting. I think your game is important in several ways. It might be therapeutic for people like me, “survivors of suicide, who are stuck in a loop of grief and guilt.

    Thank you for this experience. xo

  6. Your style is so unique compared to other folks I’ve read stuff from. Many thanks for posting when you’ve got the opportunity, Guess I’ll just bookmark this site.

  7. Hi! I could have sworn I’ve been to this web site before but after looking at many of the posts I realized it’s new to
    me. Anyways, I’m certainly pleased I stumbled upon it and I’ll be book-marking
    it and checking back often!

  8. I can’t help but echo the other responses you had to Inner Vision. I love it. A tough topic to handle, and yes it could delve a touch deeper. But what heart. It reminds me of some other ‘conversation’ games I’ve played, but instead of trying to end a hostage situation, or make an art deal – you are saving lives. And the best thing about these kind of games, is that they actually touch people’s lives. Honestly, I think this should be in schools. Not only to teach about suicide, but also seeing past the surface of people, and learning to accept people who are different.

    I would love to see something like this, but more complex. Higher difficulty setting perhaps with a larger conversation tree. You might look into working with a therapist/counselor for advice, or even actual case files of people who are on the edge of suicide.

    Anyways, keep up the good work. You have a great future ahead of you.

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