One month has passed since my break has started and the only emotions running through me at the moment are confusion, frustration, and regret. I’ve been working on this game for the past 3-4 weeks and I’m having second doubts on the whole thing. Instead of building a single system and game mechanic that I can expand upon, I made 5. I tried making a game where the narrative would be presented through the gameplay, and because of this, I made 5 mini-games that contain a very loose story which I don’t think anyone will understand but me.

I’m conflicted whether to scrap this whole game (or 5 mini games rather) and just start fresh, or keep working on something I don’t feel comfortable with. I really don’t want to waste all the work I’ve put in the past few weeks. It’s strikingly apparent at how new and inexperienced I am at game development just by looking at my progress. This will be the second game prototype I’m scrapping in the past few months, and it just feels really discouraging.

To add to that, I even contacted a few artists who would want to help out, but I feel so bad about the game that I don’t even want to show them. The game doesn’t have a solid foundation, consequently becoming a mishmash of subpar mini games.

After writing this post, I’ve come to the decision of just completing the prototype with the original idea/story behind it, and just leave it at that. I’ll keep the programmer art and just try to move on. Overall, this is the 4th game prototype I’ve shelved. I really hope I get better at this.