Sunil's Blog

I make games! Mostly weird ones.

Take the Plunge

Tackling controversial topics is a scary thing. Whether it’s the fear of being disingenuous  or the fear of failure, it is universal. When it comes to video games, this fear is especially prevalent. We’re scared of what people will think, and we’re scared of how people will react and play the game. This is the problem.

Art is a powerful tool. It can touch you in ways like no other. It will directly hit you in the heart, in ways that feel good and even in ways that feel uncomfortable. Video games have this power, especially so since we have that unique dimension of interaction from the player.

So why don’t we use this awesome tool that we have to the fullest? I may be taking an artistic stance here, but our job as game developers should be making the players of our games feel something they haven’t really felt, or thought about, before. You should be able to take away a new way of thinking, or a new feeling you haven’t felt before. Something unique and special that you can call your own.

With that said, don’t let fear bog you down. Go head first, and make a game about something you don’t really understand. That’s okay. The important thing is you learning from that experience and growing as a game developer. You’ll learn from your missteps and make a better game in the future. Promise. So be naive and make games.

10 Comments

  1. I played through your game Inner Vision. Thanks for making it. Having been diagnosed with bipolar disorder the script you wrote resonated with me personally. Though the script was simple, sometimes less really is more; a confused and depressed mind is not necessarily an effusive one.

    I have a similar philosophy to the one you expressed in this post, though I do creative writing as an artistic outlet.

    Here’s a very relevant, humorous and poignant TED video talk from an author :

    – G.

  2. I wanted to thank you for the creation of “Inner Vision”. I am currently pursuing a Bible and Ministry degree at a Christian university, and one of the goals I have for my life is to become a counselor. I have never had a game move me so emotionally is so little time. This is the kind of thing I want to do with my life: Listen to people, and give them hope. I plan on sharing this game with one of my professors, who I assume will share it with his class. Thank you for digging deep enough to make a gem like this, and while I personally don’t struggle with depression, I am so very grateful for the experience you created.
    God Bless,
    Jon

    • srao

      March 1, 2013 at 3:43 pm

      Thank you Jon for playing. I’m absolutely grateful that you sent this game to your professor. I may have different religious views than you, but I wish you the best in your Bible and Ministry degree. Listening is the most important step in helping someone, and I’m glad that you got that important message from the game.

  3. excellent submit, very informative. I wonder why the other specialists of this sector do not notice this. You must proceed your writing. I

  4. Thanks for sharing, this is a fantastic blog.Really thank you! Awesome.

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